[computer-internet] Game Development Patterns with Godot 4 by Henrique Campos | 9.04 MB
Title: Game Development Patterns with Godot 4
Author: Henrique Campos
Description:
Learn how to create flexible game development architectures, leveraging a solid codebase by applying industry-standardized solutions writing robust, scalable code in Godot Engine, in this guide with key images in colorKey FeaturesLeverage Godot’s built-in features to implement design patterns
Explore object-oriented design from a unique perspective based on the philosophy of language
Learn SOLID principles with practical, intuitive implementation strategies
Purchase of the print or Kindle book includes a free PDF eBook
Book DescriptionGame development demands more than just creativity; it requires code that’s as dynamic and adaptable as the games you dream of creating. Master the art of writing clean, robust game code by understanding object-oriented programming and leveraging proven design patterns tailored for game development using the Godot Engine. Henrique Campos, a seasoned game developer, educator, and creator of popular resources…
Learn how to create flexible game development architectures, leveraging a solid codebase by applying industry-standardized solutions writing robust, scalable code in Godot Engine, in this guide with key images in colorKey Features
Book DescriptionGame development demands more than just creativity; it requires code that’s as dynamic and adaptable as the games you dream of creating. Master the art of writing clean, robust game code by understanding object-oriented programming and leveraging proven design patterns tailored for game development using the Godot Engine. Henrique Campos, a seasoned game developer, educator, and creator of popular resources…
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